Sonic R

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Sonic R

Publisher: Sega
Developer: Traveller's Tales, Sonic Team
System(s): Sega Saturn, PC
Released in NA: Nov. 18, 1997
Genre: Racing

Sonic R is a racing game developed by Sonic Team and Traveller's Tales. Many consider Sonic R to be one of Sonic's lowest points, due to the brevity of the game and substandard control system.

Contents

[edit] Characters

[edit] Unlockable Characters

  • Dr. Eggman - complete the game by coming first on every track.
  • Metal Sonic - collect all the tokens on Resort Island, then defeat Metal Sonic in a race.
  • Tails Doll - collect all the tokens on Radical City, then defeat Tails Doll in a race.
  • Eggrobo - collect all the tokens on Regal Ruins, then defeat Eggrobo in a race.
  • Metal Knuckles - collect all the tokens on Reactive Factory, then defeat Metal Knuckles in a race.
  • Super Sonic - collect all seven Chaos Emeralds.

[edit] Gameplay

The usual cartoon look and feel of previous Sonic games comes across well in the 3D polygonal world of Sonic R. Although there are some clipping and pop-up problems, the overall graphics are pretty good. It's mostly the sense of speed that you feel as the track goes zipping by while you're running that makes the game look really cool. As far as the sound and music are concerned, I thought they were great. I think that a lot more games should have songs with vocals. It gives the game so much more personality. And with all of the familiar Sonic sound effects, Sonic R has more in the personality department than in the depth department. And that's my biggest problem with Sonic R. Within the first hour of playing I had finished the game. And although I had only done it with one of the four selectable characters I still had finished in first place on all five of the tracks. There is a hard mode for more of a challenge, but in the end there simply should be more tracks. Sega tried to give Sonic R replay value by putting hidden characters in the game. You're rewarded with Dr. Robotnik when you finish first in every race. The other four hidden characters are quite a bit more difficult to unlock. You have to pick up the five hidden coins on a track and place in the top three. This will allow you to face the hidden character for that course in a challenge mode. If you beat him you get him as a playable character. The hidden characters are mostly robot versions of the already playable ones. And as was the case in the previous Sonic games, if you collect all of the Chaos Emeralds you get Super Sonic. But quite honestly, even after I finished in first place on a course, I had almost no desire to ever race on it again. Besides the Grand Prix mode there is a time attack mode that lets you try to beat your best course time and a two-player mode, which lacks any fun whatsoever. In the end it seems Sonic R is a neat racing game, but be warned it is a racing game and not a real Sonic game. There are no battles with Dr. Robotnik or any of his little minions. All you do is run. Sonic R is a good rental, but it is so short that you'll probably finish it the day you rent it.

[edit] Features

  • Grand Prix Mode - Prove yourself the fastest in the world by winning a series of Grand Prix for the ultimate prize
  • Time Attack Mode - Don't just race against time but maximise your points by popping the balloons
  • Weather Condition System - Changing weather conditions affect the way you race
  • A Variety of Playable Characters - Play as different characters from the Sonic series such as Sonic himself, Tails, Knuckles, and a lot more.
  • 5 massive courses - Play in 5 massive courses with different obstacles and traits.

[edit] Basic System Requirements

133 MHz Pentium processor minimum
Windows 95 or Higher
16 MB RAM
2X CD-ROM
256-color SVGA (game also supports DirectDraw, Direct3D, and Force Feedback)
Sound Blaster 16 or compatible soundcard
Windows-compatible steering wheel and pedals, joystick, and game pad
IPX, TCP/IP, modem, or serial link (for multiplayer games)

[edit] Pages


Major portions of this page were written by: Chad Chad
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