Casino Night Zone

Casino Night Zone
Features inSonic the Hedgehog 2 (16-Bit)
Sonic the Fighters
Level TypeCasino/Fair
LocationWestside Island
Preceded byAquatic Ruin Zone (Sonic 2)
Canyon Cruise (Sonic Fighters)
Proceeded byHill Top Zone (Sonic 2)
Dynamite Plant (Sonic the Fighters)

The Casino Night Zone is a brightly coloured casino park, lit by fluorescent lights and signs and first appeared in Sonic the Hedgehog 2 (16-Bit).


[edit] Sonic the Hedgehog 2

The Casino Night Zone is the fourth zone in Sonic the Hedgehog 2 (16-Bit) and is like a giant pinball machine in places, with numerous springs, bouncing pads and pinball flippers and springs. There is only one type of badnik in the zone as the main difficulty comes from traversing the zone's large amount of springs and bouncing pads.

There are also fruit machines which offer various amounts of rings for getting 3 of the same character, but they can also take rings away if you get 3 Dr. Robotniks.

[edit] Badniks

[edit] Boss Fight

At the end of act 2, Dr. Robotnik seals off a large pinball area, trapping Sonic and Tails in, he then attempts to drop bombs on the pair beneath him.

[edit] Sonic the Fighters

Sonic fighting Nack in Casino Night
Casnio Night also appears in Sonic the Fighters as the sixth arena and contains the main design elements seen in Sonic 2. The arena walls are brightly lit signs with the suits from decks of cards and there is even a large fruit machine in the background. This arena is guarded by Nack and after defeating him the player receives a magenta Chaos Emerald.
Last edited by LanDi Sama on 14 July 2012 at 06:05
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