Sonic Advance 2


Sonic Advance 2
SonicAdvance2US1.jpg
Developer(s)Sonic Team
Dimps
Publisher(s)SEGA
THQ
Platform(s)Gameboy Advance
Release dates (GBA)JP December 19th 2002
NA March 9th 2003
EU March 28th 2003

Sonic Advance 2 is a side-scrolling platform game released for the Gameboy Advance, developed by Dimps, and published by THQ in late 2002-early 2003, featuring a variety of improvisations ranging from level design to character playability.

Contents

[edit] Information

This game can be considered to be the first game to introduce Cream the Rabbit, although technically she first appeared in a game in the artwork section of Sonic Mega Collection which was released shortly before Sonic Advance 2.

[edit] Gameplay

Sonic Advance 2 focuses primarily on basic gameplay, while still maintaining the earlier features of Sonic Advance. Noticeable differences between its predecessor is that this instalment is faster, expanded levels and designing, more challenging, more playable characters, and an improved soundtrack corresponding to the level. In Sonic Advance 2, each zone features a boss battle in which the player must defeat to move on to the next zone, and eventually the next act.

A host of new tricks has been implanted in Sonic Advance 2. While jumping, the player can engage in a stunt that can also be used to defeat enemies. It is also possible to break the sound barrier by speeding nonstop, leaving a shattered trail behind and even possible to run over water.

Developers have put in seven special rings, which can be collected without dying if the player makes it through the level. If that is completed, then the player will be taken to a special bonus level in which a Chaos Emerald can be won.

[edit] Characters

Playable characters in Sonic Advance 2 are:

[edit] Zones

[edit] Soundtracks

Music from the game features in the following CD soundtracks:

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Last edited by LanDi Sama on 9 June 2012 at 10:30
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