|Sonic, Tails, and the Wisps|
|First Appearance||Sonic Colors|
|Other Appearance(s)||Sonic Generations |
Sonic Lost World
|Members||Mother Wisp, Yacker|
Wisps are the main species of Sonic Colors for the Nintendo DS and Nintendo Wii. They are an alien race that mainly lives on Planet Wisp before the events of Sonic Colors. However, they are captured by Dr. Eggman, and placed in capsules all around the solar system. He drains their power in order to create an ultimate machine, and attempts to take over the Solar System and all of the species that inhabit it.
Some Wisps return, as well as new Wisps are introduced in Sonic Lost World.
 White Wisps
The White Wisps are the most common types of Wisps. A notable member of this sub-species is Yacker, Sonic's companion for most of Sonic Colors. These "little guys" (as referenced by Tails) have no special abilities, but instead fill up the Boost Gauge upon collection. These types of Wisps are seen in cutscenes, and occasionally roaming around the different levels. Their first appearance is in Tropical Resort.
Yacker is a special White Wisp that is used for translation for Sonic. It seems as if Yacker understands the English language, for he responds to Sonic in his language very often.
 Cyan Wisps
The Cyan Wisps are the second most common types of Wisps, next only to the White Wisps. There are no notable members of this sub-species. However, they do appear on almost every Planet inside the capsules that Dr. Eggman placed them in.
This Wisp first appears in the Tropical Resort stage and it gives Sonic the ability of Cyan Laser, which allows Sonic to move at high speeds, rebounding off of walls, and go through a reflected mirror to control your direction. In this form, he also destroys enemies, opens capsules, and collects Rings.
This Wisp reappears in the 3DS version of Sonic Generations, only usable by Modern Sonic, with no differences from the original game.
The Cyan Wisp also returns in Sonic Lost World. You are to use the Gamepad's touch screen to aim where you want to go.
 Yellow Wisps
The Yellow Wisps are seen often throughout the Amusement Park. They look like a drill, and are not found as often as the Cyan or White Wisps in cutscenes.
This Wisp first appears in the Sweet Mountain stage and gives Sonic the drill ability. This changes Sonic into a Yellow Drill and makes travel underground and underwater much faster. If the Wisp's power runs out while Sonic is underground, he will lose one life. If Sonic is underwater when the Wisp's power runs out, then he will revert to his normal form and be forced to swim the rest of the way.
 Orange Wisps
The Orange Wisps are not found very often in the capsules in Eggman's Amusement Park, but they are found in cutscenes relatively often. They are not found remotely near the amount of times that the White Wisps are seen.
This Wisp also debuts in the Sweet Mountain stage and collecting the Wisp will grant Sonic the ability known as Orange Rocket. The Orange Wisp will allow Sonic to transform into a rocket, which will charge completely and launch up into the sky. However, he will be stopped if he runs out of power or hits a platform that cannot be broken. Sonic is able to easily destroy enemies in this form that would get in his way. If his energy runs out, Sonic slowly free falls back to the ground, but this process can be sped up by the player by pressing the "B" button.
This Wisp also appears in the console versions of Sonic Generations, only usable by Modern Sonic, with some slight changes. You can actually charge the rocket before blasting off, but charging too long will cause the rocket to wear off. Also, while blasting into the sky, you can move left and right. Lastly, you don't free fall after using this ability.
 Blue Wisps
The Blue Wisp appears in the form of a cube with three eyes and tentacles. This Wisp is exclusive to the Wii version and first appears in the Starlight Carnival stage. When obtaining the Blue Wisp, Sonic will transform into the shape of a cube and slam towards the ground. Every enemy on screen will immediately be defeated, as well as causing every block on the screen to shatter, allowing Sonic to pass through. Also there are Blue Blocks, which are unbreakable, that will transfer into Blue Coins, allowing Sonic to access other areas that were previously not reachable.
 Green Wisps
The Green Wisp appears in the form of a hovercraft with one eye. This Wisp is exclusive to the Wii version and similar to the Blue Wisp, it first appears in the Starlight Carnival stage. When Sonic activates the Green Wisp, he transforms into a spiky hovercraft. It gives Sonic the ability to hover in the air, allowing him to reach higher areas. Also, Sonic gains the ability to use the light speed dash.
 Pink Wisps
The Pink Wisp appears in the form of a spiky ball with plenty of tentacles. this Wisp is also exclusive to the Wii version and first appears in Planet Wisp. When Sonic activates the Pink Wisp, he will transform into a pink spiked ball. Sonic will gain the ability to climb up walls and ceilings, as well as gain the Spin Dash. Unlike the other Wisps, Sonic retains his abilities in this form, such as the Double Jump and the Homing Attack. Finally, it can destroy pink blocks, which are unbreakable otherwise.
This Wisp also reappears in the console versions of Sonic Generations, only usable by Classic Sonic, with no differences from the original game.
 Purple Wisps
The Purple Wisp appears in a more monstrous form in comparison to the other wisps and is also exclusive to the Wii version. The Wisp first becomes available in the Asteroid Coaster. When Sonic activates the Purple Wisp, he will turn into a monstrous chomper, who gains the ability to eat anything its path, such as obstacles and enemies. As he continues to eat the objects in his way, his body size will increase and will start to slow down. Also, while in this form, you will have less control over Sonic, due to its high speed.
 Red Wisps
The Red Wisp appears in the form of a flame head with three eyes, as well as flaming tentacles. This Wisp is exclusive to the DS version and makes its first appearance in the Sweet Mountain. Once Sonic activates this ability, he will transform into a red fireball. He gains the ability to jump multiple times in the air, as well as cause explosions in the surrounding area. The longer you charge your jump, the larger the explosion will be.
This Wisp reappears in the 3DS version of Sonic Generations, only usable by Classic Sonic, with no differences from the original game.
The Red Wisp also appears in the 3DS version of Sonic Lost World. The difference with this game is that Sonic can use the Wisp in 3D, unlike the DS version of colors, where Sonic must use it only in 2D.
 Violet Wisps
Like the Purple Wisp, the Violet Wisp also appears more monstrous then most Wisps. It has tentacles, as well as a head in the form of a black hole. This Wisp is also exclusive to the DS version and is first available in the Asteroid Coaster. When Sonic activates the Violet Wisp, he will transform into a black hole with a grin on his face. He will be allowed to suck up any objects and enemies in his way, The more objects absorbed in the Wisp's black hole, the larger the black hole will become.
Related ThreadsPlanet Wisp...and all it's glory. - last post by @ Jan 22, 2012
A Collection of Screenshots Accompanies Descriptions of the Wisp Powers - last post by @ Aug 30, 2013
Super Sonic Vs. Wisps - last post by @ Jul 29, 2011
Will'o'wisps - last post by @ Mar 14, 2009